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~ Crimson Desert ~

PRELOADING...

Screenshot 2026-03-17 230515.png

One day left... Can't wait !!! :DANCE:
 
What makes me to be very positive, is that Crimson Desert in the end will be a classic single player experience without microtransactions, made by a south korean development team
Totally agree. This could be a breath of fresh air in the single player gaming experience "scene"...

Also they were transparent with the gameplay and various parts of content present in the game.
Too bad they weren't transparent about the implementation of the "DeNuvo CANCER". For that alone (and please forgive my honesty), I just hope they crash & burn, like, HARD... Although that most likely won't happen (it didn't happen to the Wukong devs), so...
 
PRELOADING...

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One day left... Can't wait !!! :DANCE:
You sure are aware: release is 19th, 11pm! 😉
So 1.5 days from now on…

Side note: Ah yes, the classic “I hope they crash & burn” take—always a sign of calm, well-informed analysis. 😄

Can’t wait for tmw as well… it will be a blast! 🥳
 
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Ironically, never knew about this studio in the past (mostly because is from S.Korea I guess). My brother gifted me a Black Desert key years ago but I wasn't excited to play MMO games at all knowing that the little time I have after work for gaming, need to take advantage and use it wisely to play great titles. Then, some weeks ago I watched those gameplay overview videos from the devs and I was astonished and confused at the same time by the fact that this game tries to mimic lots of games in just one single player action adventure. Then, I saw the launch trailer and I wasn't sure how it was possible to be even more new stuff that you can do. If this game will be that good I'm seeing myself playing just this game all the year, forget about GTAVI. Can't even get that epic trailer music off my head... :LOL:

Yeah, I got it because I thought I had finally found a worthy Breath of the Wild on PC.
Then I found out about their anti-gameplay marketing tactics & 3rd party DRM & now it's sitting in my hidden games list :YAWN:

As @crustcyb mentioned, it's a big shame what these suits do to games.
I gave up my 2 favourite time-sinks Rust & Rocket League because of their greed fueled DLC marketing & useless "anti-cheat" (spyware) that got bypassed about 10 years ago. There are now more cheats & lag-switchers then ever.

Anyway rant over, I hope you enjoy it mate. I'll be patiently waiting for my budget to fix up & see how the reviews go.

It's a single player game, so I suppose we give em the benefit of doubt, ONLY because denuvo actually does it's job & is hard to crack.
So it should be fine... let's just hope they don't start selling elven horse armor DLC's :LOL:
 
Doesn’t mean I can’t link footage… 😊


So huge games with so huge world, activities and possibilities ... So complicated, where in this world we can dive into for long time from our usual life.
GTA 5, RDR 2, Witcher 3 was so big and now in future games trying to be even much more content and entertainment stuff containing.

So, how many hours for us, gamers, need to be spended for completing this game ? Is there any concrete information from developers ?
 
Yeah, I got it because I thought I had finally found a worthy Breath of the Wild on PC.
Well, depending on your PC, you can always emulate it. CEMU does a tremendous job with that game in particular (mods and whatnot)...

Pre-order is BS. For all I care, pre-order should be way cheaper, as you're taking a "gamble" on the game. Only couple of games I pre-ordered in my life were Red Dead 2 (kind of a "safe bet", but I won't do it with GTA 6, especially if the price gets sky rocketed, as some are sayin') and Ghost of Tsushima (took a gamble there, no regrets).

Anyway rant over, I hope you enjoy it mate. I'll be patiently waiting for my budget to fix up & see how the reviews go.
Me too. Might take a long while though... Still waiting for that freakin' price drop on Yotei's digital edition.

So it should be fine... let's just hope they don't start selling elven horse armor DLC's
Sorry bruh... they already are. Check out the "deluxe edition" on Steam. Comes with the "Exclaire Horse Tack Set" :LOL: :DOH:

All that being said, I cannot express in words how happy I get when games get cracked / pirated, especially from big greedy devs / companies... obviously NOT the case of Pearl Abyss, but totally the case of EA, for example. And I really feel for people that spend their hard earned cash on shitty games. I have just played a cracked version of Battlefield 6 single player campaign, and OMFG... what a horse load of crap 💩
 
Sorry bruh... they already are. Check out the "deluxe edition" on Steam. Comes with the "Exclaire Horse Tack Set" :LOL: :DOH:

:LMAO: wow! Can't even make jokes anymore, because the capitalism is so hardcore that they actually do it.
I guess it makes sense in a way, they are all being guided by an AI "wizard", that doesn't feel or know shame.
And as such we get shameless decisions to please the already shameless shareholders.

And they have the gall to call themselves "elite" & us the "useless eaters" :YAWN:
In reality most of them are afraid to go out in public & they cling desperately to their riches, like Gollum from LOTR. /rant sorry lol
 
So huge games with so huge world, activities and possibilities ... So complicated, where in this world we can dive into for long time from our usual life.
GTA 5, RDR 2, Witcher 3 was so big and now in future games trying to be even much more content and entertainment stuff containing.

So, how many hours for us, gamers, need to be spended for completing this game ? Is there any concrete information from developers ?
I’ve read something like 50h story. 50-80 story + side quests. More for world exploration.
 

Crimson Desert impressions from a Korean streamer after finishing the game (Leak)

  • Character swapping is just like GTA5 including transition effects where the camera zooms out into the world and back in. Characters are going about their day as they are swapped in. One time he swapped into Oongka in the middle of a gigantic battle and had to fight his way out.
  • Finished the game without the Day 1 patch and encountered only minor bugs. Everything that felt “off” in previous gameplay has been fixed (footstep sounds, running animations, weird reactions when getting hit)
  • Played RDR2 for about 600 hours and he suggested CD was similar in tempo.
  • Praised the world design, each piece of content draws you in with a sense of purpose unlike the “Ubisoft style checklist questing”
  • Main story can be brutally hard if you rush it without upgrading Kliff
  • Every region has a different difficulty, becomes harder when you go east and north.
  • Played on 5080 at 1440p cinematic settings without frame drops or stutters
  • Score/soundtrack is legendary
  • Did not find all the game systems to be fatiguing or stressful to deal with
  • Inventory space can be tight at first but was not an issue late game as side quests reward you with more storage
  • Stated it was the “game of his life”, played 10h daily since he got the review code
  • No life’d the game to finish the review but still not seen 50% of the bosses
  • Avoided giving story details cause of the strict embargo but said “there are twists”.
  • Another reviewer when asked how the game was, linked to a EGM 1998 quote about Zelda Ocarina of Time that translates to “Savor it because this is as good as its going to get for a very long time".

Sources:

https://screenrant.com/crimson-desert-first-review-early-streamer-impressions/





If those parts are true, we're at a precipice of gaming, knowing that a not renowned studio from the east designed an engine from scratch so great (by themselves) that actually blended an MMO into a single player world experience, mimicking lots of mechanics from the greatest titles of the past in just one single CD game...


@PRO_TOO , less than one day left mate... Hope that Crimson Desert will be a blast, offering the best gaming experience! 🥳 :TU:
 

Crimson Desert impressions from a Korean streamer after finishing the game (Leak)

  • Character swapping is just like GTA5 including transition effects where the camera zooms out into the world and back in. Characters are going about their day as they are swapped in. One time he swapped into Oongka in the middle of a gigantic battle and had to fight his way out.
  • Finished the game without the Day 1 patch and encountered only minor bugs. Everything that felt “off” in previous gameplay has been fixed (footstep sounds, running animations, weird reactions when getting hit)
  • Played RDR2 for about 600 hours and he suggested CD was similar in tempo.
  • Praised the world design, each piece of content draws you in with a sense of purpose unlike the “Ubisoft style checklist questing”
  • Main story can be brutally hard if you rush it without upgrading Kliff
  • Every region has a different difficulty, becomes harder when you go east and north.
  • Played on 5080 at 1440p cinematic settings without frame drops or stutters
  • Score/soundtrack is legendary
  • Did not find all the game systems to be fatiguing or stressful to deal with
  • Inventory space can be tight at first but was not an issue late game as side quests reward you with more storage
  • Stated it was the “game of his life”, played 10h daily since he got the review code
  • No life’d the game to finish the review but still not seen 50% of the bosses
  • Avoided giving story details cause of the strict embargo but said “there are twists”.
  • Another reviewer when asked how the game was, linked to a EGM 1998 quote about Zelda Ocarina of Time that translates to “Savor it because this is as good as its going to get for a very long time".

Sources:

https://screenrant.com/crimson-desert-first-review-early-streamer-impressions/





If those parts are true, we're at a precipice of gaming, knowing that a not renowned studio from the east designed an engine from scratch so great (by themselves) that actually blended an MMO into a single player world experience, mimicking lots of mechanics from the greatest titles of the past in just one single CD game...


@PRO_TOO , less than one day left mate... Hope that Crimson Desert will be a blast, offering the best gaming experience! 🥳 :TU:

So close… I’m trying not to read it. 😂

Will be so good!! 🥳
 
https://www.ign.com/articles/crimson-desert-review

"Crimson Desert feels like it was designed in a lab by someone who wanted to combine elements of all their favorite big budget action RPGs into the ultimate video game. It’s got the open-world adventuring of The Witcher 3, the slow horseback conversations of Red Dead Redemption 2 , the open-ended puzzle solving of Tears of the Kingdom, and the do-whatever-you-want dynamic world of something like Skyrim or Grand Theft Auto 5 . And while it tries to smash all these things I love into one package, it ends up being a jack of all trades but a master of none"

"After a 110 hours, if we had to score now = 6"

Yikes...
 
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https://www.ign.com/articles/crimson-desert-review

"Crimson Desert feels like it was designed in a lab by someone who wanted to combine elements of all their favorite big budget action RPGs into the ultimate video game. It’s got the open-world adventuring of The Witcher 3, the slow horseback conversations of Red Dead Redemption 2 , the open-ended puzzle solving of Tears of the Kingdom, and the do-whatever-you-want dynamic world of something like Skyrim or Grand Theft Auto 5 . And while it tries to smash all these things I love into one package, it ends up being a jack of all trades but a master of none"

"After a 110 hours, if we had to score now = 6"

Yikes...
Just remember ign gave dragon age veilguard a 9
 
Going to wait for more opinions on this.
Absolutely love RDR2 and never played Witcher 3.

But early reports I read about this game is that the game is a jack of all trades and a master of none.

However some of the issues being reported seem they can be fixed in a day or two with mods.
 
Eurogamers own review also has a brutal headline:

Crimson Desert review - it's a bit like prestige Candy Crush​



https://www.eurogamer.net/crimson-desert-review
For those who may not read the article, the headline refers to this paragraph which is pretty telling and I think it's worth reading:

The game's cynical approach to the player's time also finds expression in its regressive quest design. Some bandit-clearing missions require you to go to a specific spot - a quarry for example - and kill hundreds of enemies as a ticker in the bottom right corner tells you precisely what percentage you have left. A question flutters across my mind around minute 10 of this activity: is this time-devouring monster of an open-world blockbuster actually just a prestige take on Candy Crush?

I personally don't have an interest in a story-driven game where part of the story is simply to "kill baddies for ten minutes". I can't do that and feel anything other than "this game is wasting my time on purpose because it's got nothing better to say/do". Candy Crush is a great comparison.

There seems to be a very polarised response to the game, where the positive folks love the scale of it (and its "never before seen" fantasy element), and the negative just see - at best, a mess of other games' systems thrown together in a lazy attempt to create "depth" - and at worst, a scam game that simply clones every element of every other game in the genre in the hope of it being a magical money formula...

...with what is universally agreed to be a poor story slapped onto it (especially if you're completely turned off by dragons and robots and sky cities, and feel as though an 8-year-old came up with it).

Personally, a lot of what I've seen of this game smells of poor, rushed and/or exploitative design, where scale/quantity is somehow perceived as quality. Ubisoft games have been slammed for a similar approach in the past, and I don't see how this is different just because it's especially big.

But I'm sure it will be loved by those who can enjoy the core experience and will find the story good enough to allow enjoyment of the mechanics (and don't care if the mechanics are ultimately hollow).
 
For those who may not read the article, the headline refers to this paragraph which is pretty telling and I think it's worth reading:



I personally don't have an interest in a story-driven game where part of the story is simply to "kill baddies for ten minutes". I can't do that and feel anything other than "this game is wasting my time on purpose because it's got nothing better to say/do". Candy Crush is a great comparison.

There seems to be a very polarised response to the game, where the positive folks love the scale of it (and its "never before seen" fantasy element), and the negative just see - at best, a mess of other games' systems thrown together in a lazy attempt to create "depth" - and at worst, a scam game that simply clones every element of every other game in the genre in the hope of it being a magical money formula...

...with what is universally agreed to be a poor story slapped onto it (especially if you're completely turned off by dragons and robots and sky cities, and feel as though an 8-year-old came up with it).

Personally, a lot of what I've seen of this game smells of poor, rushed and/or exploitative design, where scale/quantity is somehow perceived as quality. Ubisoft games have been slammed for a similar approach in the past, and I don't see how this is different just because it's especially big.

But I'm sure it will be loved by those who can enjoy the core experience and will find the story good enough to allow enjoyment of the mechanics (and don't care if the mechanics are ultimately hollow).
Eurogamer have been going consistently down the pan for years
 
Eurogamer have been going consistently down the pan for years
That feels like a knee-jerk response because they don't like the game that you like...

To be fair, I disagreed with their Arc Raiders review (which is my favourite game for many years), but I understand their point of view (i.e. it features AI-generated voice acting, though the actors were paid for it) and I don't think that makes them bad reviewers.
 
Not really, and not sure why you would assume that? I was a regular on their forum donkey's years ago before that got ditched, and I feel that in general their reviews hold little to no water...almost like they want to pick apart games rather than attempt to enjoy them for what they are. In general for me their reviews appear very unbalanced, almost like they have an agenda
 
I actually find the review pretty fair and similar to what many other reviewers are saying: there will be a group of players who will love this, all the activities, so many things to do, the amount of mechanics. But there will also be a group who finds this is too much and like throwing stuff at the wall to hope parts stick and for me I find myself also in the latter half. I rather have a game that focuses on 3-4 things it does well and enhances that then what this seems to be.
 
In the last decade I never trusted anything at all from the mouth of those mainstream media fake reviewers (another bad example, just as oposite Forbes gives it a 9.5). I only trust folks that are really playing those games that can be less subjective to agendas and polítical nonsense. Personally, if this game is a difficult sandbox action game, flexible in mechanics and non restrictive in scope with those gorgeous graphics, I'll enjoy the hell of it...
 
Just remember ign gave dragon age veilguard a 9
Sure, but in the end it doesn't matter... The hype for this game was so big, that anything below a 9 is a disappointment. And sure, as @Badger Mushroom said, most of big media outlets DO have an agenda. Just remember the debacle that the Last of Us 2 reviews were, and how divisive they were... with Sony literally threatening outlets that gave lower scores.

But I also believe independent folks, who as @etb10dmk and @PRO_TOO have rightfully put it (BTW, is that some guy from Digital Foundry in your video? I honestly do not know) are less subjective to agendas but are somehow more subjective to "fanboyism". ESPECIALLY if those reviews come right out after the game was released (since they get review codes for it). That's why I'll wait for some reviewer like say, Angry Joe, to review it... Although he'll probably take SEVERAL weeks to do it (which in the end, might be for the best, as patches will eventually come out to right some wrongs with the game).

Edit: @PRO_TOO so yeah, source:



Dude literally gets tear-eyed at the start of the video telling how someone from the dev company flew in to deliver a physical copy of the game to his door... So like, emotional + "fanboyism" equals bias, which in turn equals zero credibility in my book, " 'nuff said" ; )
 
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You sure about that? Better look again.
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