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EA SPORTS FC 26

That's what I said here on this forum a while ago, people are used to the old PES and think that the reference is that game, but they have never played soccer in their lives, those old games were very fun but honestly very far from the movement and weight of the soccer ball, the speed at which you touched the soccer ball and it instantly went to your teammate has nothing real, besides that you ran like crazy to the sides, as if a soccer player was from another planet and without gravity, but I'm not going to get into trouble anymore, people really like PES 5, 6, 2008 anyway, those games too but saying I love the simulation of that time represents more soccer than today's and stuff, but everyone has an opinion so that's okay! Unfortunately the game is quite messy, with hilarious crashes, there are no fouls, and some grotesque animations, those who have a PC can still fix this a lot with mods, but it still needs a lot of fixing in general!


"think that the reference is that game, but they have never played soccer in their lives"

Your evidence for this? That when people criticise fifa, they are using the old pes games as a reference for 'real football'?

And your evidence too for the fact they have never played football in their lives?

We live in a "facts made up" world these days so to see this on evo web is just intolerable, im sorry.

The idea that a group of men aged 20-50 thinking pes 5 is the reference for real football is so disingenuous as to be almost breathtaking. You've just invented these facts to support the point you want to make.

It's also a totally misleading analysis of real football to pretend it cannot be replicated in a game, in a way that is proportional to the time people have and the amount of incident that should be fitted into a 12 minute game of fifa. It is LITERALLY what Konami and EA were trying to do for years, up until around fifa 17/pes 20.

The issue people have now is that they have completely abandoned any attempt to achieve a physics and AI based simulation. They don't even bother (though Konami do at least attempt to emulate general game shape and player interia). Pretending that people being fed up with non existent ball physics and players able to take magical steps in the air to shoot is the same as people wanting every single facet of the most boring, stifling football matches to have ever taken place is just nonsense. Nobody has ever asked for that, so it's not a valid argument in favour of the present status quo.

Coming on here and telling people they don't know what they're wishing for, as if it's everyone's first rodeo, is badly misjudged.
 
It would be really great to have a career mode realism mod for this game, because what is this table lmao, Benfica is in 9th

It kinda ruins some of the immersion bc I lost 4-0 to Sporting, a huge Portugal team, and they're 6th, and I've just won 7-1 against Estoril, which is a weak team and is in 2nd place

EA SPORTS FC 26 Screenshot 2025.09.27 - 18.02.40.40.png


These are my premier league top scorers, Haaland scored 4 goals in 10 appearances, same as Gyokeres, even tho City is in 1st (also, why is Eze in Crystal Palace wtf, EA hasn't updated squads after the transfer? My first season transfers are disabled)

EA SPORTS FC 26 Screenshot 2025.09.27 - 18.19.56.78.png

That is crazy (Bayern is in 5th place)

EA SPORTS FC 26 Screenshot 2025.09.27 - 18.21.38.69.png

Edit: Just saw this post 🤣🤣🤣 it makes these bundesliga top scorers even funnier

IMG_5336.jpeg
 
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Yeah I mean, this false dichotomy according to which it's magnetic ball control with unreal positioning and robotic AI or literally 90 minutes of perfectly simulated football is, uh, indeed completely false and I don't understand on which basis the argument is made because nobody realistically asks for this. Both companies demonstrated in the past that a decently happy medium can be achieved and that's what most us would like to see.. that this would be anything remotely difficult to cook (if there is a will to do it, of course, which obviously has been lacking for a good while) for a company that spits billions I don't believe it for half a second.
 
Honestly I think this is quite decent with the authenticity toggle and custom sliders like OS / saturators (I have my own derivation). The bar is low, fouls are desperately needed and ball trajectory is too pre-determined but otherwise it’s pretty enjoyable. Legendary is the best and most balanced AI in a football game in a long time. Pitch feels too small too but flow, animation and ball physics feel pretty good.
 
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Well, I shouldn't even answer, but you attacked me by calling me a hypocrite, which is very low for a decent adult. Hypocrite comes from liar, so I'm not what you said. So, you shouldn't be blind and read all 34 pages of this topic and you'll find several people referencing PES 5 or 6 as a basis. Secondly, you're wrong in saying that those who played understand football less or equally than someone who played. Then you should look at car simulators, which have feedback and help from real drivers to make the game closer to reality. Thirdly, I agree with you that after FIFA 20 the game regressed, but until they remove that engine, forget it!


I've deleted my response to this. Not looking to hijack the thread.

I disagree with you, didn't call you a hypocrite (read my post again, please), but not looking to end up in an argument with you either...
 
I've deleted my response to this. Not looking to hijack the thread.

I disagree with you, didn't call you a hypocrite (read my post again, please), but not looking to end up in an argument with you either...
Sorry my friend, I don't want to argue with you either, I think we're all desperate for a decent football game, unfortunately that's what we have, but I'm trying to play and download some gameplay mods on the PC to make the game less "ugly", but I think it lacks polish because there are a lot of good things too!
 
I was pleasantly surprised by my first 5 minutes of play. Played on authentic. It slower than I expected and player weight seemed alright.

By no means am I suggesting this is the game we have been waiting for but worth giving it a shot.
 
4-2-4 formation + Gegenpressing tactic + R1 2nd man press + R1 & Circle tackle + R1 & Triangle pass + Team press + Shot assistance on precision. This combo absolutely demolishes World Class AI lol, they can't do shit. Let's see how Legendary AI holds up against it

EA SPORTS FC 26 Screenshot 2025.09.28 - 01.27.20.49.png
 
4-2-4 formation + Gegenpressing tactic + R1 2nd man press + R1 & Circle tackle + R1 & Triangle pass + Team press + Shot assistance on precision. This combo absolutely demolishes World Class AI lol, they can't do shit. Let's see how Legendary AI holds up against it

View attachment 378199

This is definitely the most easiest FIFA/FC game on the history.
 
I don't understand that many people think the game is too easy.
Since my first match on Legendary, on Authenthic mode, the CPU was ok. Better than FC 25.

With some sliders tweak, the game became really hard on WC and Legendary. Maybe it's because I'm playing on FUMA.

Yesterday, PSG detroyes me 0-4 . My Bayern Munich has no solution against this amazing team. All the goal are well done with crosses, sometimes tiki taka.

For me, without the problem of faults, It's the best FIFA/FC besides FIFA 14, the ultimate GOT.

The animations, the air battle, the ball physics, the graphics with the lights, the goalkeepers are a big improvement from FC 25.


I was only expected a little update but the new Authentic gameplay with this really human AI, i can't stop making games, again and again.

So maybe I'm alone and I have a bad level than help the CPU to have some dangerous actions.

I put only my video against PSG and tell me.
Maybe there are some slidind animations, it was late but the feeling was amazing!!

 
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Picked up a copy at Argos for £56. I wasn't prepared to pay over 60 for it. Seeing as Xbox refunded my EA Play subscription I was just about happy with it. And with a physical copy I can trade it in when I get bored and get some of that back.

Haven't bought a football game in 3 years, this will tide me over when I want to switch my brain off and play a bit of manager mode.
 
I don't understand that many people think the game is too easy.
Since my first match on Legendary, on Authenthic mode, the CPU was ok. Better than FC 25.

With some sliders tweak, the game became really hard on WC and Legendary. Maybe it's because I'm playing on FUMA.

Yesterday, PSG detroyes me 0-4 . My Bayern Munich has no solution against this amazing team. All the goal are well done with crosses, sometimes tiki taka.

For me, without the problem of faults, It's the best FIFA/FC besides FIFA 14, the ultimate GOT.

The animations, the air battle, the ball physics, the graphics with the lights, the goalkeepers are a big improve from FC 25.


But I was only expected an little update but the new Authentic gameplay with this really human AI, i can't making games.

So maybe I'm alone and I have a bad level than help the CPU to have some dangerous actions.

I put only my video against PSG and tell me.
Maybe there are some slidind animations, it was late but the feeling was amazing!!


Just avoid the sprint button and walk down the sidelines. The "authentic" AI will roll out the red carpet for you until you are at the box, then just go from there.
 
These flaws are in almost all football games, I remember the ISS for Super Nintendo that had a bug where you could score a goal from midfield lol, in PES there was one with the goalkeeper where you dropped the ball on the ground and the attacker wouldn't go for it lol
 
Maybe it's because I'm playing on FUMA.
That could be the reason, FUMA on Fifa/FC games aren't known for being that great, I prefer setting everything to "Semiassisted" and using R1 button when I want to aim crosses or through balls, works really well for me because I can actually see what I'm doing
 
That could be the reason, FUMA on Fifa/FC games aren't known for being that great, I prefer setting everything to "Semiassisted" and using R1 button when I want to aim crosses or through balls, works really well for me because I can actually see what I'm doing
I disagree. I find FUMA to work quite well. The challenge is connecting with a player making a committed run. In FC25 especially, players rarely make runs and they would often cut them short. Assisted or semi assisted, a through pass will first initiate an off ball player run and after a delay, execute the pass. Having to wait for the player to initiate (and not cancel) their run, and the delay for the pass to occur makes FUMA challenging. The pass delay does seem reduced in 26.
 
Authentic, custom gameplay type, authenticity features on and FUMA is the only way to play this and get some sort of enjoyment out of it for me. Crossing with FUMA is odd but crossing is crap anyway in EA’ games no matter what settings you use.
 
The new hottest thing. Players will love it (YouTube clickbait title?)

fidget spinner :APPLAUD:


The video in the Reddit article shows you how to play the game correctly.



Why does everyone do this? The aim of this type of dribbling is to force the defender into making mistakes. So, in defence, it is no longer enough to use the CPU to put pressure on the ball carrier and spam tackles.

In EA FC 26, defenders must cleverly close down the space and wait for their chance to tackle. If they go into the tackle too early or too aggressively, the striker will easily get past them.

In addition, many players are inexperienced in manually controlling their defenders, partly because CPU support has been so much stronger in recent years. With such simple turns, attackers can therefore create larger spaces for subsequent actions with relative ease.
 
The new hottest thing. Players will love it (YouTube clickbait title?)

fidget spinner :APPLAUD:


The video in the Reddit article shows you how to play the game correctly.



Why does everyone do this? The aim of this type of dribbling is to force the defender into making mistakes. So, in defence, it is no longer enough to use the CPU to put pressure on the ball carrier and spam tackles.

In EA FC 26, defenders must cleverly close down the space and wait for their chance to tackle. If they go into the tackle too early or too aggressively, the striker will easily get past them.

In addition, many players are inexperienced in manually controlling their defenders, partly because CPU support has been so much stronger in recent years. With such simple turns, attackers can therefore create larger spaces for subsequent actions with relative ease.

They do it because it's possible. Since the dawn of time people have abused mechanics, the issue is dribbling like this is physically impossible and shouldn't even be in the game. It legitimately looks like the original sensible soccer with fancy graphics.
 
Obviously there will always be things like that and it's also valid in previous Fifa... Try to play the game like a normal person would and you might have a minimum of fun.
"Play the game like a normal person" would suggest to force myself holding the sprint button and run into the defender like a heat seeking missile.

Surely every game has flaws and bugs. But there is a massive difference how reproducable and gamebreaking they are. FC26 feels like an indie game and its shortcomings are incredible blatant, it makes you wonder how it ever got past QC.

There are a lot of more consistent football games out there. The activity in the FIFA16 modding forum is for a reason. On console the options are narrow because of the lacking editor in FIFA games. But in terms of realism and mechanics PES2021 in combination with a recent option file blows FC26 (in its current state) out of the park.
 
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[...] the issue is dribbling like this is physically impossible and shouldn't even be in the game. It legitimately looks like the original sensible soccer with fancy graphics.
I'd never thought about this but you're 100% right, it really does look like Sensible Soccer 3D (and the game has been moving towards that for a long time).

As I've said before, on Competitive, it's got more in common with those non-PES PS2 games than ever (e.g. "Club Football", "Pure Football")... But back then, their physics and AI were simplistic because the devs didn't have the experience to add depth, whereas now it's on purpose (which is mindblowing).

All of this scares me when it comes to the potential of Authentic Mode.

"Play the game like a normal person" would suggest to force myself holding the sprint button and run into the defender like a heat seeking missile.
Absolutely agree, I can't bear that argument. It's like telling someone whose brand new car sets on fire if it goes over 20mph, "just drive it at 19mph" - don't "moan" about it. Sigh.
 
All of this scares me when it comes to the potential of Authentic Mode.
I believe either.

1. They don't really want to add an Authentic mode
2. They are being stopped from going to the extreme with Authentic mode because of Director, Production or Marketing team decisions
3. There is nobody in the production team of EA Sports that actually watch / play football

Its very likely to be number 2 of the 3.
 
I believe either.

1. They don't really want to add an Authentic mode
2. They are being stopped from going to the extreme with Authentic mode because of Director, Production or Marketing team decisions
3. There is nobody in the production team of EA Sports that actually watch / play football

Its very likely to be number 2 of the 3.
Follow the money
 
They do it because it's possible. Since the dawn of time people have abused mechanics, the issue is dribbling like this is physically impossible and shouldn't even be in the game. It legitimately looks like the original sensible soccer with fancy graphics.
100% agree. Online play is only possible if it was an EvoWeb league where “spamming,” “meta,” whatever the hell kids call it would result in bans. Otherwise, play against the CPU. In my brief experience with 26, that hasn’t been so bad.
 
I believe either.

1. They don't really want to add an Authentic mode
2. They are being stopped from going to the extreme with Authentic mode because of Director, Production or Marketing team decisions
3. There is nobody in the production team of EA Sports that actually watch / play football

Its very likely to be number 2 of the 3.
Authentic mode would probably need the whole animations reworking, not just sliders. As they have gone so far past authentic mode it would need a completely different game.
 
I believe either.

1. They don't really want to add an Authentic mode
2. They are being stopped from going to the extreme with Authentic mode because of Director, Production or Marketing team decisions
3. There is nobody in the production team of EA Sports that actually watch / play football

Its very likely to be number 2 of the 3.
I get the impression Authentic Mode isn't given much of a budget, and they just scrape together something and then promote it like it's something big
 
"Play the game like a normal person" would suggest to force myself holding the sprint button and run into the defender like a heat seeking missile.

Surely every game has flaws and bugs. But there is a massive difference how reproducable and gamebreaking they are. FC26 feels like an indie game and its shortcomings are incredible blatant, it makes you wonder how it ever got past QC.

There are a lot of more consistent football games out there. The activity in the FIFA16 modding forum is for a reason. On console the options are narrow because of the lacking editor in FIFA games. But in terms of realism and mechanics PES2021 in combination with a recent option file blows FC26 (in its current state) out of the park.
However, there is one thing that really stands out for me, and it's essential for me as a purely single-player gamer, the AI behavior in this EA FC 26. The AI is finally more "human-like"... It makes mistakes and doesn't use any stupid or overpowered scripting to beat you (at least not in my games). As far as I can remember, this is the first time EA has changed this kind of thing in years.

If we compare it to PES 2021 in this regard, it's just utter garbage; you can install all the mods you want, it won't change anything. Just compare the variety of attacking situations in both games to see what I mean.

When I test a new football game, I don't look for flaws; I learn to play with the tools they give me and then draw my conclusions. What I've learned with FIFA is that you will never be free to create your own 100% unique playstyle; they want you to play the game their way. That will never change, since they've been doing it for at least 10 years. However, this year, there has been a significant improvement in the single-player/gameplay aspects, and I can speak to that because I've already put 45 hours into the game.

EA FC 26, as you've probably noticed, is the only recent football game with truly worthwhile single-player modes. I really hope the EA guys don't read this, because they would just be wasting their time; there's very little constructive feedback to be found here.
 
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