Football Kingdom File Explorer

marqisspes6

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Staff
 
Joined
16 January 2012
Location
Buenos Aires, Argentina
Hi guys! I'm sharing here this tool I made for all lovers of this game, I believe must be the first tool there's for it

What is this tool?
Well it's basically a file explorer, that will allow us to export, import files, preview some, save and check for future updates, its pretty basic but useful for first editing

Current limitations:
- This first version has a very limited support for preview textures, some might look broken
- Only importing or exporting of binary files, it won't import textures or audio files, you need to edit it with another tool then import it
- The importing of files must be of similar or less size of the original file, for future release I'll try to remove this limitation
- Even tho the buttons for export/import all files and export/import selected files are present they do nothing right now, its gonna be implemented on future releases
- You must extract all files inside the ISO then load the ones you want to explore, there's no support for opening the ISO and explore all files, probably this won't be implemented as its too much work.

Previews

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1769114716488.png

1769114750809.png


How can we contribute with this tool?
This tool is fully open source anyone who wants to help me with the code maintaining (which is a mess right now) or add new features could do it by opening a pull request and I'll review the changes. Now its all up to you guys to investigate more of the game, I did the most I could on my own, if you wanna have more stuff like editing players stats, teams, etc all as we do on PES/WE games, then its really up to you, I already did the heavy lifting!

Download:
https://github.com/moth1995/FootballKingdomFileExplorer/releases/latest

External tools recommended for edition

Texture edition
(.nut files):
Very useful tool that supports all TIM2/3 images formats, works for importing and exporting to png or bmp
https://github.com/marco-calautti/Rainbow
Audio extraction and convertion (.nps files):
https://github.com/vgmstream/vgmstream
Useful guide to convert the wav files into nps
https://www.moddb.com/tutorials/ace-combat-zero-the-belkan-war-audio-modding-tutorial
3D model extraction (.nud):
Sadly only extraction not importing or documentation on the format itself but might be useful for people who wants models out of this game
https://richwhitehouse.com/index.php?content=inc_projects.php&showproject=91

Credits & thanks:
Special thanks to people from reshax forum who really provided help reversing the decryption key of the files names
Thanks to @fernando for his translation which honestly revived the interest of people on this game
https://openkh.dev/common/tm2.html documentation which helped me to understand TM2 format to have nice previews
vgmstream developers and people who reversed the npsf format, even I havent yet manage to include a audio player is one missing feature I wanna add!
 
Last edited:
Yes, i played it seriously and that game didn't deserved to be bashed on their "Trial Version", i would have loved to see what a final version should looks like.
Then, there's tons of faces, i took a look about fake players having "real" counterpart presets, but it's truely hard to found the correspondance.

Some looks like a mix of two players it's really hard to guess when you assign one face (i tried to edit it but i gave up lol), if somoene wants to work on it (not kits only) the game may looks way more authentic...
Don't really remember if there was an Ig face editor, i don't think so / it's like PES 2 (or i may counfound with the Sega weird football game or TIF)

Off thread but on my side i'm trying to found a way to gives to JLWE2008cc kits they deserves for La Liga. I found out for WE2008 with kitslayers for Bundesliga. I would like to talk about it + tips to assign a licenced kits in place of a licenced kit by default (it will "duplicate" kits, but i got all kitslayers i need for Bundes and all others euro/americans clubs... Nothing for Spanish liga)

Thanks for us again bro. Long life to retro-editing :BEER:
 
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