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EA SPORTS FC 26

These 3 touches from yoro are the core reason I can't get on with this game.

Firstly I don't know why the touch was so big, I wasn't sprinting although that could be on me for not using the right dribbling mechanic (that in itself annoys me). It's almost too responsive in this sense, the player turns before I've finished my input and before it's even physically possible.

Secondly, the way he's just able to manipulate the ball with both feet, under pressure and not lose any momentum or control is just ridiculous to me.

I want to be punished for bad touches/decisions not have the game break all laws of physics and move like a prime neymar

View attachment 19007.mp4
 
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Make sure that your computer isn't overheating.. That could be an issue, which I solved with a program called Throttlestop.

LINK this might be helpful..
Thank you again mate, i use your setting on ultra graphic settings and with balanced power mode and temperatures are unter 50 °C. Is this really safe for hardware, can i use this Throttlestop programm permanently?
 
It’s ultimately down to a 1v1 quirk on EA’s end. The defence simply won’t engage and tackle when you’re using controlled sprint / strafe dribbling. They will contain but not fully engage. This is a mechanical bug. I haven’t spent any time on it in fc26, but I would imagine it will be the same. Suggestion - don’t do it.
Just tried the new patch and the situation seems to get even worse - at least you don't even need to use controlled sprint or strafe.

One could hardly say i am exploiting the game. I did the following just by moving the left stick (LEGENDARY AI):



Discussing slider settings, animations and physics feels completely obsolete knowing the game in itself is dysfunctional.

#authentic
 
Just tried the new patch and the situation seems to get even worse - at least you don't even need to use controlled sprint or strafe.

One could hardly say i am exploiting the game. I did the following just by moving the left stick (LEGENDARY AI):



Discussing slider settings, animations and physics feels completely obsolete knowing the game in itself is dysfunctional.

#authentic

It's bizarre how EA find this acceptable, I refuse to believe something like this isn't picked up on testing.
The other video with the skating one leg is another reason I won't touch this game. Id say a big part of each game is pre determined and it isn't hidden well either
 
Thank you again mate, i use your setting on ultra graphic settings and with balanced power mode and temperatures are unter 50 °C. Is this really safe for hardware, can i use this Throttlestop programm permanently?
No problem man. Well I can't give you a 100% guarantee mate but I've been using it for 2-3 years with no issues on my desktop PC (making sure I ONLY use the settings I described earlier).. But just to make sure, I ONLY turn it on when I'm playing a high-graphics game which heats up the computer, (I keep it off most of the time).

I only used it for a couple of months on my gaming laptop before I purchased the desktop PC, so I can't really speak for laptops, but on my desktop, as long as I turn it on only while gaming intensive games, it's been working really well. :)

Here is a guide in case you need more info. I'd advise not to tamper with it too much, only the minimum settings.. LINK

@etb10dmk @maruni74 might find this info useful as well. :TU:
 
Just tried the new patch and the situation seems to get even worse - at least you don't even need to use controlled sprint or strafe.

One could hardly say i am exploiting the game. I did the following just by moving the left stick (LEGENDARY AI):



Discussing slider settings, animations and physics feels completely obsolete knowing the game in itself is dysfunctional.

#authentic

It’s not worse since the update, it’s been like this for years since 1v1. CPU primarily ‘contains’ left stick movement only. There is also a kick off bug where the game takes a little while to ‘kick in’.

There are some things that can be done, but to be clear I don’t like these things either. It’s important to know that they’re very largely mechanical issues that EA need to sort out and they’re tied to a lot of the off ball / defensive mechanics unfortunately. It’s not simply just a case of ‘dumb defenders’ for example.
 
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I've had at least four or five goals like that in maybe ten hours of pure football gameplay.


But that's not all.
Manager Career Mode is also completely screwed up. In my case, I had extended expiring contracts relatively early on in my career.
During the winter transfer window, one of my team's players (the best one) approached me and said he would like a higher salary and would like to negotiate.
I thought, no problem, I'd be happy to do that.
Well, what can I say? It didn't work. Because I had already had a contract meeting with the player this year. At least, that's what the message said when I clicked on contract meetings.
Then I received the first transfer requests for the player. But I wanted to keep the player. So I clicked on block requests. And yes, bad luck again.
Since the player allegedly wanted to change clubs, I couldn't block any transfer requests.
Of course, on deadline day, the player was sold.
I was able to sign a reasonably adequate replacement. But yes:

The transfer talks were also a bit, let's say, strange. First, I made an initial offer.
Then, for the most part, the initial offer did not seem to correspond to the conditions under which this deal was to be concluded.
This means that either the conversation ended immediately after the first offer.

Even if someone wanted to buy a player from me.

So there was no willingness to negotiate at all.
Or if, for example, I wanted to buy a player, I would make an opening bid. Then came the moment when the AI presented its point of view.

But that was totally bugged. Because every time I adjusted my offer to match theirs, the AI would raise its offer again.

That's not how you negotiate in my opinion, and I don't think it's ever been like that in the entire history of Fifa/EA FC.

All of this, i.e. gameplay, contracts and transfers, are fundamental things that simply have to work!

But EA fails completely in this regard. Unfortunately! And unfortunately, there is no viable alternative on the gaming market.

And unfortunately, we haven't heard or read anything about modding or modding tools yet.
At least, there's no sign that work is being done on it or that any progress is being made.

Among other things, I read on Discord that Fifer hasn't been in touch for two months.

It's all so sad.
 
FC26 is just a same every-year trash like FC24-25. Even visually, what is happening in this game is disgusting. If watch the FC26 gameplay video, and then watch the PES 19 or FIFA 18 gameplay video, this trashis not needed for nothing. I think it's better to use the time for good games than this.
These are the kind of comments that just get us absolutely nowhere. No detail, just a mass generalisation based on very little.
 
Played a few more games and I'm still liking it.

What has previously happened is the more I've played FIFA the more the flaws become apparent, alot of that for me was based off the fact I couldn't defend. Playing Winning Eleven back in the day my Master League and playing others was based on being tight at the back.

I'd spend ages playing friendlies against the top rated teams in the game, first working on not conceding and then building my attacking system. The fact that FC26 allows me to defend (to an extent) makes me be able to overlook a lot of other things. Will it post updates? fuck knows.

Right now the big two things standing out are players retreating when the ball is lost, which falsly creates a more open games instead of being able to pin the other team in, the second is the rigidty of the tactics and formations. I should be able to move players wherever I like, it's funny that being able to put a directional arrow on where you want a player to run is more simple but more tactical then any of the most recent systems. Didn't need 359 positional descriptions, could just put and arrow going forwards and diagonal and job done.

Since I've hardly played any football games in the last 6/7 years I'm also probably not very good at them anymore, so World Class is challenging enough. I struggle to create many open chances and then convert them so my games are low scoring affairs. The fact that I can;

Tell the difference between players
Defend, and have teamate press work
Make my DM sit (as good as FIFA 16 was seeing Dembele sprint into the box everytime was too much)
See the CPU pass, go long, dribble
Tell the difference between higher and lower rated teams
Build up attacks in different ways

makes it playable to me, I'm not concentrating on glitches and chopped animations, I remember Winning Eleven having those things as well. I've got 2 kids and no time, 22 years on from when I joined this forum. I'm just hoping that I can play this till this time next year, maybe even complete a season of career mode, without my players turning shit when it hit October like they used to in FIFA.
 
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I really wanted to see if this game is salvageable before putting any time into modding it properly. Creating tooling for it has been a pain.

I think after an hour or so of digging, this is my early thoughts;

"Authentic mode" is a complete sham. What you have is the same as Competitive, plus some very small changes, like line gaps and small changes to physics here and there. Otherwise EA are fully reliant on sliders (again) to do all of the work, and they don't work lol

I switched back to "Competitive Mode" and started modding from there and was instantly getting better results. And to highlight, EA can do this, but for some reason, havent!

In my quick video of a 1st half below, you can see its fairly easy to get some of the major problems with the game fixed fairly easily:
- Animations smoothed and more planted (apart from the odd occurance)
- Pass accuracy is no longer 99% and players can quite easily make mistakes or it can go slightly wayward, not like a laser
- Physicality is back in the midfield (but not fixed entirely, especially the possession tackles, which EA should remove from the game)
- First touch actually matters and players can make mistakes
- Players are not complete gods of understanding where everything is, so nothing is immediate or "1 frame"



It just really annoys me that EA haven't gone anywhere close to this themselves. They added the entire authentic system and then just didnt bother. I dont get it.
 
When I saw pc version, it feels différent than consoles version. The skating is worst, i can't explain why I have thid feeling.

I like so much this FC 26. Maybe I will be the only one😂 but on Anthentique mode, the game is better.

I have made a test against United. First game on classic gameplay, the other with Authentic gameplay. The speed, the flow, the CPU behaviour are better. The time that the CPU have to build his attack or défense, so see more crosses. I have 11 crosses in a game of 8 minutes by halftime! Never happen before.

My only problem is the lack of faults. My pad has vibration, I see a CPU arm on m'y shirt, but sometilhing invisible made that the fault didn't happen 🥶.

I will do my best to find a way to see that on the pitch.

I have post the videos on the slider's topic😉
 
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Just tried the new patch and the situation seems to get even worse - at least you don't even need to use controlled sprint or strafe.

One could hardly say i am exploiting the game. I did the following just by moving the left stick (LEGENDARY AI):



Discussing slider settings, animations and physics feels completely obsolete knowing the game in itself is dysfunctional.

#authentic

This sums it up!

The production value in AI (Legendary AI) is so so low! Either the QA team is terrible or Developers just know they cant fix it once reported.
May be a third possibility: Its never being QAed lol!

Opposition AI is supposed to be the main thing as Authentic Mode and Career Mode should be centred around. Big JOKE this company!
 
I really wanted to see if this game is salvageable before putting any time into modding it properly. Creating tooling for it has been a pain.

I think after an hour or so of digging, this is my early thoughts;

"Authentic mode" is a complete sham. What you have is the same as Competitive, plus some very small changes, like line gaps and small changes to physics here and there. Otherwise EA are fully reliant on sliders (again) to do all of the work, and they don't work lol

I switched back to "Competitive Mode" and started modding from there and was instantly getting better results. And to highlight, EA can do this, but for some reason, havent!

In my quick video of a 1st half below, you can see its fairly easy to get some of the major problems with the game fixed fairly easily:
- Animations smoothed and more planted (apart from the odd occurance)
- Pass accuracy is no longer 99% and players can quite easily make mistakes or it can go slightly wayward, not like a laser
- Physicality is back in the midfield (but not fixed entirely, especially the possession tackles, which EA should remove from the game)
- First touch actually matters and players can make mistakes
- Players are not complete gods of understanding where everything is, so nothing is immediate or "1 frame"



It just really annoys me that EA haven't gone anywhere close to this themselves. They added the entire authentic system and then just didnt bother. I dont get it.

Paul, many of us see and plays the same the last days. I just hope you get into till the journey ends again next september and keep what you have doing since when?? 2011 I guess. To fix the gameplay and now helping to mod it since years with your tool. It´s great to let us know what currently is the state by trying to mod this new Game... again... I can´t imagine how much brain cells it burns for you when I am reading your posts on your discord channel. Other than obviously FIFER. I just read today he avoids Members of his channel to give an "first" update how FET are going into a moding tool this year. So it seems pretty bad ass this fc season like you already stated. I can live a year without modding fc 26 which I haven´t bought currently. I have 5 hours left on my 10h trial and today I use some of them to test some things like texture replacing with FMT, though.

Just wanna say, hope you are still get the fire power to fix EA´s misses with your tool and your GP Mod. If not the world circles further. :D
 
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When I saw pc version, it feels différent than consoles version. The skating is worst, i can't explain why I have these feeling.

I like so much this FC 26. Maybe I will be the only one😂 but on Anthentique mode, the game is better.

I have made a test against United. First game on classic gameplay, the other with Authentic gameplay. The speed, the flow, the CPU behaviour are better. The time that the CPU have to build his attack or défense, so see more crosses. I have 11 crosses in a game of 8 minutes by halftime! Never happen before.

My only problem is the lack of faults. My pad has vibration, I see a CPU arm on m'y shirt, but sometilhing invisible made that the fault didn't happen 🥶.

I will do my best to find a way to see that on the pitch.

I have post the videos on the slider's topic😉
I will try the game at my friends Ps5 to see the difference. But I know from last year the console Versio is softer and less animation ugly than PC Version. Tbh I played FC 25 last year on my PS 4 Pro and it was cool without an impact of animation worthness. I wished to port it over to default PC Version. It was on both consoles different on Ps4 Pro and Ps5.
 
I will try the game at my friends Ps5 to see the difference. But I know from last year the console Versio is softer and less animation ugly than PC Version. Tbh I played FC 25 last year on my PS 4 Pro and it was cool without an impact of animation worthness. I wished to port it over to default PC Version. It was on both consoles different on Ps4 Pro and Ps5.
Ps5 version looks horrible like blurry and washed out and there's also random stutters. I play pes21 modded on the same TV in 4k and the difference is night and day.
 
Ps5 version looks horrible like blurry and washed out and there's also random stutters. I play pes21 modded on the same TV in 4k and the difference is night and day.
Graphics I can confirm from last year FC 25 on Ps5 are the same. Wasn´t pretty, I agree. Seems EA didn´t waste much resources on things that was standard. Fifa 18 or FIFA 19 looking truly better than FC 26 on PC. Been tensed when I get a look into it gameplay wise on Ps5. On Sunday I visit my friend and than I can made up my mind.
 
I really wanted to see if this game is salvageable before putting any time into modding it properly. Creating tooling for it has been a pain.

I think after an hour or so of digging, this is my early thoughts;

"Authentic mode" is a complete sham. What you have is the same as Competitive, plus some very small changes, like line gaps and small changes to physics here and there. Otherwise EA are fully reliant on sliders (again) to do all of the work, and they don't work lol

I switched back to "Competitive Mode" and started modding from there and was instantly getting better results. And to highlight, EA can do this, but for some reason, havent!

In my quick video of a 1st half below, you can see its fairly easy to get some of the major problems with the game fixed fairly easily:
- Animations smoothed and more planted (apart from the odd occurance)
- Pass accuracy is no longer 99% and players can quite easily make mistakes or it can go slightly wayward, not like a laser
- Physicality is back in the midfield (but not fixed entirely, especially the possession tackles, which EA should remove from the game)
- First touch actually matters and players can make mistakes
- Players are not complete gods of understanding where everything is, so nothing is immediate or "1 frame"



It just really annoys me that EA haven't gone anywhere close to this themselves. They added the entire authentic system and then just didnt bother. I dont get it.

Do you still see 2 separate gameplays or could you, for example, mod one side without affecting the other?
 
Still in the trial period. Thought I'd try the patch.

The AI score this against me. It feels even less natural than usual but I don't know why it feels so "off".

Watched the close-up replay...

.. Hypermotion - if this is Hypermotion's fault - just get in the bin.



Skating on the standing leg to deliver the perfect first-time shot. Hot mess.

I hate these type of goals. The weird angle first time shot hitting top corner.
 
I really wanted to see if this game is salvageable before putting any time into modding it properly. Creating tooling for it has been a pain.

I think after an hour or so of digging, this is my early thoughts;

"Authentic mode" is a complete sham. What you have is the same as Competitive, plus some very small changes, like line gaps and small changes to physics here and there. Otherwise EA are fully reliant on sliders (again) to do all of the work, and they don't work lol

I switched back to "Competitive Mode" and started modding from there and was instantly getting better results. And to highlight, EA can do this, but for some reason, havent!

In my quick video of a 1st half below, you can see its fairly easy to get some of the major problems with the game fixed fairly easily:
- Animations smoothed and more planted (apart from the odd occurance)
- Pass accuracy is no longer 99% and players can quite easily make mistakes or it can go slightly wayward, not like a laser
- Physicality is back in the midfield (but not fixed entirely, especially the possession tackles, which EA should remove from the game)
- First touch actually matters and players can make mistakes
- Players are not complete gods of understanding where everything is, so nothing is immediate or "1 frame"



It just really annoys me that EA haven't gone anywhere close to this themselves. They added the entire authentic system and then just didnt bother. I dont get it.

Looks pretty nice. It's weird they created a separate category for authentic and still kept the same values as competitive. Even in the trailer, they were saying how authentic have different pass speed or whatever. Did they forgot to merge their changes?
 
What FIFA game was it where the ball stopped being a free 'enitity'?

I'm playing FIFA 14 and the ball is so loose. There are deflections, missed controlled touches, loose passes, scuffed shots and it's all because the ball is free to do it's thing and isn't on a pre-determined laser guide to the nearest player who magically instantly controls it.

If the ball was freed up, the game would straight away be 50% more enjoyable.
I personally think FIFA 20 was that game, but I’m sure other people here will think it was earlier than that
 
There's a poll active in the official EAFC Discord right now.

I know it doesn't impact Authentic Mode but even so... Really disappointing numbers, as I'd like to play online again before I die (if it felt like football).

CRfJHyG.jpeg


Our votes won't make any difference but in-case you'd like to vote, and you're on Discord, click here.
 
Also - we're all aware of the lack of national teams, and there's a reason for it, but it doesn't stop it being such a shame (it's poor not to be able to do a fake World Cup with friends even).

The title of the video is over-dramatic as well, but it's a valid point nonetheless.

 
I just noticed something odd, not sure if it is worthy of noting - I always check my game settings at the start of each session, when I looked at the CPU behaviour I actually changed it to ‘Dynamic’. Underneath, all of the slider settings were set to 50. So I switched it back to Tactical, and again all of the slider sets below were set to 50.

However, when I flick to custom they all display random figures (as if what you would expect to see for Tactical or Dynamic). Has anyone else noticed this?
 
I just noticed something odd, not sure if it is worthy of noting - I always check my game settings at the start of each session, when I looked at the CPU behaviour I actually changed it to ‘Dynamic’. Underneath, all of the slider settings were set to 50. So I switched it back to Tactical, and again all of the slider sets below were set to 50.

However, when I flick to custom they all display random figures (as if what you would expect to see for Tactical or Dynamic). Has anyone else noticed this?

Yes, that happens to me too. But if I load a saved career mode game, the sliders are set correctly.
 
Yes, that happens to me too. But if I load a saved career mode game, the sliders are set correctly.

Nice one mate, this was in the settings menu on my career mode - I’ll see what happens next time I load up the game.

Out of interest, what AI behaviour settings have people gone with so far? I have stuck with Tactical, not entirely sure what the main differences are between this and Dynamic.
 
Nice one mate, this was in the settings menu on my career mode - I’ll see what happens next time I load up the game.

Out of interest, what AI behaviour settings have people gone with so far? I have stuck with Tactical, not entirely sure what the main differences are between this and Dynamic.
I use custom because the CPU AI is extremely bad in attack.
 
Giving us 2, if i can say it, version like Authentic is the best idea but i won't buy it, not at the first try at least. I will wait if next year it will be improved but they can't totally build two version of the same core engine in a same package, i mean from what they cares and how many we are to wait about it.

Got a lot of modded games with current rosters, like you i would have preferred something a bit new but except the presentation and some animations Fifa Authentic doesn't seems to be something that worth 60 or 70 euros (when you have others games / accessory on your target)
Still a bad taste in my troath of their 6 last previous years when i watch authentic vids. They disgusted me so long gameplay wise that even if i'm hungry of football games, i'm pretty sure i'll be disappointed and forgive it too soon.

I was glad about their decision but for the future : they already missed out their new feature since the first introduction, if not at each new version introducing a game changer feature. There's a lot of example but it's not the subject. I hope they won't leave you/us for next year, with practically no corrective update.

I read that it wasn't the same feeling than the sliders, which is a good point. I will try probably when price will drop in discount pretty sure, but i'm curiously not curious about what that first version can change. I suppose not enough if you really hated 20 to 25.
FIFA 20 for different reason : challenge zero but at least it felt a bit more football than "next-gen" *cough cough versions.
 
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