eFootball (All Platforms)

I agree about some changes of copyright law when they saw that we can now, with current technologies in video games, assign a full texture over a shirt, with all sponsors, brandt, team names / a perfect copy of the original unlicenced kits.
I believe they got some kind of adverts about a future, almost already lost process and/or a new law regarding copyright we don't know about.
"They" is only Konami as the video answers it but not only, i suppose UFL and perhaps even EA FC.. if they wanted to do it.

From a certain point of view, the teams and leagues side : when you know there's some teams receiving amount of money to get licence + exclusivity "IF" and the other watching their leagues and clubs with real kits on YT video for not a single penny... Even without extra stuffs like stadiums, it's unfair regarding those teams and i was very surprised when it was introduced, full kits i mean, during 10 years without having problems.

Probably they were protected by the fact than the "game is sold without kits, up to customers to create what they wants with our tools", but i suppose some clubs or league tried to fought again those famous tools, and probably some good(s) lawyer(s) found a fail regarding freedom to create...
Or they probably purposed a new law with solid arguments, this time accepted by the idonno "association of VG protection etc." regarding those tools.

I suppose the next step will be the Fifpro dissolution or something like that. Well Pc gamers don't care but it may be the end of consoles ; something i absolutely don't want to. I'm already sick about dematerialization becoming the standard...
 
Just leaving this here:

https://www.konami.com/efootball/kick-off/us/en-us/



Seems... fun? Maybe?

I still don't know if it will be exclusive to Nintendo Switch 2 or if it will release in other consoles and PC (and mobile).

It's like a joke, but the game looks better than what we have. The menus, the interface, even the grass looked more vibrant and beautiful to me in the video.

It also seems more offline-focused. For some reason, I felt like I wanted to play this instead of the game we already have.

They still haven't gotten rid of those awful yellow and blue colors.
 
After playing UFL earlier and being surprised at how much work it's had done to it (not enough for me to find it fun, but interesting nonetheless), I thought I'd give eFootball another go.

Just the 250,000+ "points" waiting for me the moment I logged in...

What made FUT great to me, when it first launched, was having a bronze team and having to really scrape to work your way up. Even as a mostly offline player, I really enjoyed it, and played it a fair bit. (Before EA followed this exact same path.)

This desperation - "here, have a fortune, plus a free Messi winger edition AND a Messi playmaker edition, you can't have too many Messis!!" - in order to make everything as easy as possible and encourage you to spend real money to keep living the best life with all the best players... Alongside the "auto" controls they keep pushing in the menus...

It strays further and further from the beauty of PES each year, into the realms of the "press 'go' to win" mobile money-spinner.

Yet the gameplay - while weird (the incredibly slow rising ball physics look and feel atrocious, yet most of the ground passes are wonderful and have error to them if you don't use any "auto" controls) - is so much better than any other current offering we have from elsewhere.

It is heartbreaking, honestly. If only an actual Master League could be bolted onto it (and preferably exclusive ball physics made available for next-gen consoles, rather than the mobile version we have to put up with now it's a "multi-device product").
 
Didn't tried yet but before it was more that ball speed seemed a bit too equal in term of speed in whatever shoot or passes, ball circulating, AND the variety.

Perhaps the slow ball circulation is related to the mode you're playing as there's a full teamwork system no?
I suppose it should be, again, different in boring, lifeless exhibition matches as there's isn't that should i call this a "stat" only for all other team creation mode.
Totally agree about FUT and at least Bronze level player must admit even if i never was too much FUT : there was some 4th level player we could recognize and make them evolve in case of : i never played that mode even in the beginning as it's not my thing but it was cool building team system for an "extra" joker.

Now back to the ball physics : if that the level of variety is considerably far better and unpredictable more in a logical than in a "gameplay choice" even in the "real game" mode (even if the real game isn't exhibition, to me it's how the game really is if there was a Vanilla version, then they add some X stuffs on their money-building based modes same as what a casino slots machine is programmed for/those are the real game in fact but you get it.

Needs to try even with a big team without their i don't remember "cohesion/teamwork" between players to see if the ball circulation is faster (with an average team), i will give a try tomorrow if somebody didn't do it before me. But my hearth to relaunch that game is a bit injured to be fair ha.

The sad thing with EF is there's a true potential not only in comparision to what the others do, not "new gen" okat.
But what we call "new current-gen" is more about the GFX + FPS but gaming is the same as games from PS4, physics algorithms are always for an aesthitic sake
O.T. i prefers nowadays way more games from now just as there's ton of originality (I prefers not talking about the giant hidden evilish Nintendo playing with their loyal customers brains)

The only devs on the market able to create something a bit more than acceptable with a logic-footballistic, but they're at Konami with their Yakusasino. I want to create an MGS where the mission is to save them and transfers the whole team to whatsoever Capcom, 2K etc.
 
Last edited:
A lot of conversations about edit mode and licenses. I saw the latest version of FC 26 stops users using additional modded leagues in Career Mode. What if they genuinely start coming after modders for this kind of stuff?
 
So master league is coming back but connected to dream team.

Only hope is you can add your cards to the player pool or to your own squad and use some items to make your season easier. But if you want the old master league experience you can ignore all of that. Highly doubt this will be the case and they will make a mockery of the mode.
 
So master league is coming back but connected to dream team.

Only hope is you can add your cards to the player pool or to your own squad and use some items to make your season easier. But if you want the old master league experience you can ignore all of that. Highly doubt this will be the case and they will make a mockery of the mode.
You can definitely add the original players (ie the ones you play with in authentic mode) but it'll take a fair bit of GP, which not everyone might have.
 
I wanted to play some eFootball over the weekend. It's unbelievable that the game still runs at 720p resolution on PC. The optimization is also terrible.

The grass looks nice up close, but it's awful during normal matches. Especially in some stadiums, the grass is even worse. The resolution of the grass at the new Camp Nou stadium will take you back to the PES 2017 PC version, it's that bad.

The grass in some stadiums, however, is clearly better in both resolution and appearance. For example, Stadio Orione and Rose Park. The grass in these stadiums looks better. However, overall, it's still far behind previous games.

eFootball was released for free in 2021 and has developed very little despite the past five years.

Compare the five years of development between PES 2015 and PES 2020 with eFootball's five years of development. There's nothing to say.

I can't believe how we got from the amazing-looking daytime match graphics in PES 2019 to where we are today.
 
I wanted to play some eFootball over the weekend. It's unbelievable that the game still runs at 720p resolution on PC. The optimization is also terrible.

The grass looks nice up close, but it's awful during normal matches. Especially in some stadiums, the grass is even worse. The resolution of the grass at the new Camp Nou stadium will take you back to the PES 2017 PC version, it's that bad.

The grass in some stadiums, however, is clearly better in both resolution and appearance. For example, Stadio Orione and Rose Park. The grass in these stadiums looks better. However, overall, it's still far behind previous games.

eFootball was released for free in 2021 and has developed very little despite the past five years.

Compare the five years of development between PES 2015 and PES 2020 with eFootball's five years of development. There's nothing to say.

I can't believe how we got from the amazing-looking daytime match graphics in PES 2019 to where we are today.
It's earing $230 million dollars a year, why would they give a shit about grass and single player master league
 
I agree about some changes of copyright law when they saw that we can now, with current technologies in video games, assign a full texture over a shirt, with all sponsors, brandt, team names / a perfect copy of the original unlicenced kits.
I believe they got some kind of adverts about a future, almost already lost process and/or a new law regarding copyright we don't know about.


That might hold up a little if...
View attachment 402105
Chelsea's kit wasn't blue, blue, white, and Real Madrid's all-white (excuse the stupid emoji as I'd to find a random image)

Licensed kit are surely the exact design and logos on the kit. I'm sure you can't copyright a pattern, like stripes or a sash. So just make the kit with stripes, but change the thickness and count of them. Everyone knows who it is anyway.

What next? Coming after patch creators for licensing teams in PES6?

I feel it's all an excuse for them not to add it. Otherwise, every modder out there adding real kits for FC & eF would be getting dragged through every court room in the land
My honest skeptical take is that they already have gated special kits behind pay wall and basically they just want to avoid those being replicated for free. Thats it. They want every single penny there is for the least effort.
 
The excuse is stupid there's nothing stopping Konami from making edit mode because nothing is licensed and you can change whatever you want. There was no magic new copyright law that prevented them from adding this mode they just want to sell special kit packs. This game isn't for offline players this is another online service card selling game even master league will probably be tied to some online thing. There's no money to be made from us becuase we don't care for the new epic lionel messi card 2019 version with goatee and super duper curler skill. If you aksd those two bozos they'd point at that my league mode as master league probably. These Messi cards probably made them more than the last 5 PES games sold on consoles btw so nothing is changing unless the EU or china bans lootboxes.Screenshot 2026-02-09 194029.png
 
I honestly don't think Konami is lying especially since the other big football game on the market also doesn't have an edit mode and even Football Manager you can only get kits and so on by graphic packs and making folders on your PC for it instead of an official in game way.

I don't think it has to do with them wanting to sell special kits. Vanity only matters in Online matches where you can show off the kit. And if Konami would see it as a problem that people would just through editing the kits have the same kits as they sell, then the solution is simple: edited kits are not usable in online matches.

So I do think it is copyright laws and football clubs have been more aggressive protecting their licenses.

I remember that Active Football had to change the names of all German Teams to something unrecognizable since he got a letter from Bundesliga regarding the teams being to close to reality. And if they send this to an indie developer l, guess what they send to bigger companies.

That's why the fake jerseys always have elements to differentiate from the real one like the grey stripes in the Madrid jersey. I am pretty sure Konami checked with their lawyers how close to the real jersey are they allowed to go.

Also in 2021 the EU introduced new copyright laws for content platforms making content platforms responsible for what their users upload. While efootball isn't directly a content platform I can see how lawyers with these law changes can argue that users creating licensed kits in the game could be a problem.

This could be seen as contributory infringement and since many clubs nowadays sign exclusive licenses this could be seen as going against private contract law because Konami as the platform holder has to make sure that their platform isn't used to circumvent the exclusivity that for example is agreed between EA and Bundesliga.

Funny thing is modding would be allowed but not giving the in game tools to circumvent the licenses.
 
Last edited:
I honestly don't think Konami is lying especially since the other big football game on the market also doesn't have an edit mode and even Football Manager you can only get kits and so on by graphic packs and making folders on your PC for it instead of an official in game way.

I don't think it has to do with them wanting to sell special kits. Vanity only matters in Online matches where you can show off the kit. And if Konami would see it as a problem that people would just through editing the kits have the same kits as they sell, then the solution is simple: edited kits are not usable in online matches.

So I do think it is copyright laws and football clubs have been more aggressive protecting their licenses.

I remember that Active Football had to change the names of all German Teams to something unrecognizable since he got a letter from Bundesliga regarding the teams being to close to reality. And if they send this to an indie developer l, guess what they send to bigger companies.

That's why the fake jerseys always have elements to differentiate from the real one like the grey stripes in the Madrid jersey. I am pretty sure Konami checked with their lawyers how close to the real jersey are they allowed to go.

Also in 2021 the EU introduced new copyright laws for content platforms making content platforms responsible for what their users upload. While efootball isn't directly a content platform I can see how lawyers with these law changes can argue that users creating licensed kits in the game could be a problem.

This could be seen as contributory infringement and since many clubs nowadays sign exclusive licenses this could be seen as going against private contract law because Konami as the platform holder has to make sure that their platform isn't used to circumvent the exclusivity that for example is agreed between EA and Bundesliga.

Funny thing is modding would be allowed but not giving the in game tools to circumvent the licenses.
Those games you reference have never had any kind of edit mode anyway, in the former case, not since about Fifa 2000. All the way up to eFootball PES 2021, there has been an edit mode. Even on PES6 Xbox 360, there was a very, very basic edit mode that didn't do much, but it was something. That's why I say it's all an excuse. There was no apparent law or legislation in place 5 years ago to affect that (or cause them to change the game in any way to comply). Why does it matter all of a sudden now? I trust the words of Konami employees as much as I'd trust anyone in government
 
Those games you reference have never had any kind of edit mode anyway, in the former case, not since about Fifa 2000. All the way up to eFootball PES 2021, there has been an edit mode. Even on PES6 Xbox 360, there was a very, very basic edit mode that didn't do much, but it was something. That's why I say it's all an excuse. There was no apparent law or legislation in place 5 years ago to affect that (or cause them to change the game in any way to comply). Why does it matter all of a sudden now? I trust the words of Konami employees as much as I'd trust anyone in government
Like I said there has been a new copyright law introduced by the EU in 2021 (PES 2021 came out in 2020) regarding platforms and content of users on platforms. Now the question is do games count as platforms which for a live service game like efootball might be debatable.

So basically after Konami ended PES a new copyright law has been introduced by the EU and that could be the change they mentioned. So when you say there was no law 5 years ago you are missing the change: PES 2021 was in 2020 when the new EU law wasn't in place. So saying they had an edit mode in PES 2021 doesn't fit as an argument since the new law hadn't been introduced.

Also there has always been cases where clubs sued companies: Manchester United sued Football Manager in the past. Football Managers fake Italian teams have unrecognizable names which very likely was a cease and desist (which companies of course don't make public). So this is not uncommon in football licensing. There have been platforms that have been shutdown that offered Datapacks for football games or went to private forums instead of public display.

I honestly don't believe it is an excuse, because they know the negative connotation that comes with the announcement. It is much more likely they wanted to do it, checked with their lawyers legal possibilities and lawyers said no. Which is how it is in most corporate environments especially with the money they are making now. The risk of a lawsuit with that amount of money is just too high.

And like I said if it was about selling kits, a toggle to not have edited kits in online mode is a couple of hours of work for a developer, so very low cost. And the sentiment wouldn't be as negative as it is now with no edit mode.
 
Last edited:
Like I said there has been a new copyright law introduced by the EU in 2021 (PES 2021 came out in 2020) regarding platforms and content of users on platforms. Now the question is do games count as platforms which for a live service game like efootball might be debatable.

So basically after Konami ended PES a new copyright law has been introduced by the EU and that could be the change they mentioned. So when you say there was no law 5 years ago you are missing the change: PES 2021 was in 2020 when the new EU law wasn't in place. So saying they had an edit mode in PES 2021 doesn't fit as an argument since the new law hadn't been introduced.
You keep repeating this about a EU law of 2021 as if you were convinced of it, but you are merely committing a logical fallacy.

The only directive by Europe it's (UE) 2019/790 that all countries have had time to implement until 7 June 2021..

Why is it a fallacy to link this directive to the end of PES or the removal of edit mode?

The law does not prohibit modifying games

The UE directive of 2019 refers to online platforms such as YouTube, Facebook or Google News. It states that these must pay or request permission to use protected music, videos or articles. It does not concern video games or modifications made by players on consoles or PCs.

The removal of the edit mode in Konami’s eFootball is not due to European copyright laws, and claiming so is a fallacy.

The real reasons are business and technical, not legal.


The real reasons Konami removed edit mode are:

1. Money:
Konami makes revenue from selling player cards and in-game items. Edit mode lets players create free content (like legendary players), which reduces the need to buy cards.
2. Control: Konami wants all content to be official and standardized, especially for online play. User edits can break balance or include unofficial content.
3. Partnerships: Konami has licensing deals with real clubs and leagues. Letting users freely edit kits or teams could conflict with these exclusive agreements.
4. Focus on online modes: eFootball is built around online multiplayer (Dream Team, Co-op). Edit mode is mostly single-player, which doesn’t fit their live-service model.

Simple explanation:
Imagine you run a pizza shop. You used to let customers build their own pizzas for free. Now, you only sell fixed combos — because that’s how you make more money. You don’t say, “I can’t let you build your own pizza because of health laws.” That’s not true. You just prefer selling combos.

Konami is doing the same.

So, no EU copyright law didn’t kill edit mode.

Konami did it to protect profits and control.

Profits and control that Konami realised could have, given that most of those who play eFootball online are certainly not old digital football and PES enthusiasts, but only casino players addicted to gambling and cards, by purchasing and betting on these contents by hoping to win their matches
 
Last edited:
You clearly miss the point between modding and editing.

Modding is users outside of the game alternating files while editing is the platform holder allowing inside the game to have unlicensed content. So yes modding is still allowed and you can mod games and games can allow their game to be moddable, but that is not the same as an edit mode. And without going too much into detail: why I am so sure is because I looked into that topic for at least 2 years in my job. And to my knowledge the reason they mention is true, with laws having changed and the danger of lawsuits being way higher, which is why it is not worth the risk.

But let's get through your points:

1 and 2 can immediately be invalidated with the toggle for online modes I mentioned. No edited players or jerseys in online modes mean cards and kits are still needed so no profit loss.

3. Oh you mean it could break copyright laws even of licensed partners? Or make future partnerships unlikely because you have a way tow ork against the exclusivity contracts?

4. True but editing teams would mean nothing without introducing full Singleplayer modes so not really a concern.

Oh by the way nice use of AI (always love the dashes in AI texts a sure giveaway) , just remember the AI bias that it will answer you what you look for with a bias and not facts. For example if I ask AI about EU laws and Edit mode:

Platform Accountability: Modern regulations (like the EU's Digital Services Act) hold gaming platforms more accountable for illegal or infringing content disseminated through their services. Unlike the old PES titles, eFootball is an ongoing, online service platform, making Konami more legally vulnerable to copyright claims from clubs and leagues if users import unlicensed assets.
Protection of Virtual Assets: Recent EU design rights updates have strengthened the ability for brand owners (like football clubs) to protect their digital goods in virtual environments.

So with that bias it would prove true as a reason. That's why you shouldn't use AI because it will just reflect your bias.
 
Last edited:
You clearly miss the point between modding and editing.

Modding is users outside of the game alternating files while editing is the platform holder allowing inside the game to have unlicensed content. So yes modding is still allowed and you can mod games and games can allow their game to be moddable, but that is not the same as an edit mode. And without going too much into detail: why I am so sure is because I looked into that topic for at least 2 years in my job. And to my knowledge the reason they mention is true, with laws having changed and the danger of lawsuits being way higher, which is why it is not worth the risk.

But let's get through your points:

1 and 2 can immediately be invalidated with the toggle for online modes I mentioned. No edited players or jerseys in online modes mean cards and kits are still needed so no profit loss.

3. Oh you mean it could break copyright laws even of licensed partners? Or make future partnerships unlikely because you have a way tow ork against the exclusivity contracts?

4. True but editing teams would mean nothing without introducing full Singleplayer modes so not really a concern.

Oh by the way nice use of AI (always love the dashes in AI texts a sure giveaway) , just remember the AI bias that it will answer you what you look for with a bias and not facts. For example if I ask AI about EU laws and Edit mode:

Platform Accountability: Modern regulations (like the EU's Digital Services Act) hold gaming platforms more accountable for illegal or infringing content disseminated through their services. Unlike the old PES titles, eFootball is an ongoing, online service platform, making Konami more legally vulnerable to copyright claims from clubs and leagues if users import unlicensed assets.
Protection of Virtual Assets: Recent EU design rights updates have strengthened the ability for brand owners (like football clubs) to protect their digital goods in virtual environments.

So with that bias it would prove true as a reason. That's why you shouldn't use AI because it will just reflect your bias.
okay, you always want to be right 😎:SAL:

May the force be with you always. :TU:

Have a beautifull day 😉


NOTE:
the point 3 nothing to do with your convincements about copyright violations ,,, it's only business...commercial agreements, contracts between the parties that must be respected to ensure that the business remains profitable for both parties (Konami and partner companies or football clubs)
I know how to use IA without my Bias... I only used it to make first what I want to write ( salient points are mine), It seems to me that you are the one with prejudices here.
 
Last edited:
Zero prejudices here. Just looked into the topic in my job and saw the same thing Konami is saying. I do understand the mistrust towards them given the history of efootball, but given the changes in copyright laws, football clubs more actively protecting rights and the alternative solutions with a toggle that just takes a couple of hours to code, I see no reason to doubt Konami on that statement.

From a pure business standpoint doing an edit mode with the toggle to not have edited content in Online modes would have been way more attractive with a more positive player sentiment and still being able to control how they monetize.
 
Cmon konami is selling kits for 500 coins that means 5€... if an edit mode exist that means they would have 0 profit about that and its just an example on how an edit mode would damage their business
 
Cmon konami is selling kits for 500 coins that means 5€... if an edit mode exist that means they would have 0 profit about that and its just an example on how an edit mode would damage their business
Again how would that happen if they have a toggle that you can't use edited kits in Online Modes?

Vanity is about showing what you own Online to others. If edited kits can only be used in Single Player offline modes that wouldn't make a major dent in selling kits. So no it wouldn't damage their business and they wouldn't have 0 profit from kits with an edit mode, because with that toggle players who play online still would buy the kits.

EA offers retro kits as rewards for Challenges in Career Mode. So offline you can use the Kits in Career Mode but you still have to buy retro kits in Ultimate Team. For soft currency in form of coins but if they would offer them for hard currency/FC points as paid kits they would still probably have the same system with them being free rewards for challenges in Career Mode. Because it doesn't matter to have these kits free in offline modes. So no edited kits wouldn't make a dent in the business as long as they are not available in Online Modes.

if the possibility to create a toggle wouldn't exist or if it would be weeks of work I would see your point, but a developer can create that toggle in a couple of hours, so it would cost Konami basically nothing to create that toggle and this is why I don't see this as a valid argument.
 
Last edited:
You keep repeating this about a EU law of 2021 as if you were convinced of it, but you are merely committing a logical fallacy.

The only directive by Europe it's (UE) 2019/790 that all countries have had time to implement until 7 June 2021..

Why is it a fallacy to link this directive to the end of PES or the removal of edit mode?

The law does not prohibit modifying games

The UE directive of 2019 refers to online platforms such as YouTube, Facebook or Google News. It states that these must pay or request permission to use protected music, videos or articles. It does not concern video games or modifications made by players on consoles or PCs.

The removal of the edit mode in Konami’s eFootball is not due to European copyright laws, and claiming so is a fallacy.

The real reasons are business and technical, not legal.


The real reasons Konami removed edit mode are:

1. Money:
Konami makes revenue from selling player cards and in-game items. Edit mode lets players create free content (like legendary players), which reduces the need to buy cards.
2. Control: Konami wants all content to be official and standardized, especially for online play. User edits can break balance or include unofficial content.
3. Partnerships: Konami has licensing deals with real clubs and leagues. Letting users freely edit kits or teams could conflict with these exclusive agreements.
4. Focus on online modes: eFootball is built around online multiplayer (Dream Team, Co-op). Edit mode is mostly single-player, which doesn’t fit their live-service model.

Simple explanation:
Imagine you run a pizza shop. You used to let customers build their own pizzas for free. Now, you only sell fixed combos — because that’s how you make more money. You don’t say, “I can’t let you build your own pizza because of health laws.” That’s not true. You just prefer selling combos.

Konami is doing the same.

So, no — **EU copyright law didn’t kill edit mode**.

Konami did it to protect profits and control.

Profits and control that Konami realised could have, given that most of those who play eFootball online are certainly not old digital football and PES enthusiasts, but only casino players addicted to gambling and cards, by purchasing and betting on these contents by hoping to win their matches
You are definitely wrong. I don't which chatbot generated that reply but it is clearly wrong.

For one thing, even if Edit mode let players create their own players they simply wouldn't be able to be used in multiplayer. Which is the only gamemode in which people use those players anyway.

Edit mode was a thing when MyClub existed as well, so it's not a problem of balancing. It would be trivial for Konami to simply make it impossible to change any dream team players which is all online players use.

The last point makes no sense too since edit mode wouldn't even have a negative impact on multiplayer. Like I said before it would only encourage more people to play the game since they would be able to play multiplayer with official kits/logos.

Introducing edit mode would have virtually no downsides and many benefits for Konami. The fact that they haven't introduced it yet, along with how the kits for unlicensed clubs in FC 26 do not resemble the real life kits very much, makes me believe that Konami is being cautious for legislative reasons.

My honest skeptical take is that they already have gated special kits behind pay wall and basically they just want to avoid those being replicated for free. Thats it. They want every single penny there is for the least effort.
Cmon konami is selling kits for 500 coins that means 5€... if an edit mode exist that means they would have 0 profit about that and its just an example on how an edit mode would damage their business
Right now there is exactly 1 kit being sold for 100 coins, which can be earned by anybody after winning 2 games. And even then, nobody buys it since it is a "fantasy" kit and not a retro/authentic one.

In the past, there were a few kits being sold for eFootball points. eFootball points is a currency that cannot be purchased with money, it can only be obtained through playing the game. So there is no question of Konami withholding edit mode to encourage users to purchase in game kits.
 
You can definitely add the original players (ie the ones you play with in authentic mode) but it'll take a fair bit of GP, which not everyone might have.
Yes you can do this for my league. Master league needs player transfers between yourself and other clubs.
 
Back
Top Bottom