FIFA Total Football 1/2 [PS2/JP] - English Patched

paokkerkir

League 1
 
Joined
14 August 2005
Location
Greece
Team
PAOK FC
FIFA Total Football 1 and 2 are versions of FIFA 2004 and FIFA 2005 respectively, adapted for the Japanese market. They are hybrids between FIFA 2004/2005 and WE7/WE8, which makes for some very interesting games in my opinion that flew under the radar completely.

FTF1 is a bit clunky, but FTF2 plays very well. They are both very different than FIFA 2004/2005, and are using PES/WE control style and stats/formations.

The games had English menus and locale in the data, so it was easy to patch to English. Player names are not translated. For any translation errors blame EA, not me. :P

Both games have widescreen option in settings natively.

FIFA Total Football 1 - English Patched ISO

FIFA Total Football 2 - English Patched ISO


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Now, why players are not translated:

In the DB, names are like this:
First Name: Japanese
Shirt Name: ENGLISH
Surname: Japanese


I tried to use AI to help translating and copying the names of the players in the DB for Total Football 2, but no matter what I did this let to formation edit screen hanging.

You can play friendlies or see formations in-match, but go to the extended formation options in the main menu or in franchise mode and it is missing players and hangs. It clears all the players after the first english named player.

There should be a way, but I don't have the patience or the time for troubleshooting more.

In FTF1 there is an english db file, but it is different from the actual file the game uses, and causes the game to hang if used.
I tried converting the original FIFAJ.db with UniDB and changing all names with the names from the english db provided in the game files, and then repacking, and it still hangs.

I also tried repacking the isos with new iml's since this was the way I fixed FIFA Soccer World Championship, but it was a no-go.

UniDB opens FTF1 database but not FTF2 database. No tool I tried opens FTF2 database, I had to hex edit it.


DB Files to edit are DATA\CMN\FIFAJ.db in FTF1 and DATA\CMN\FIFAJ.db and FIFAVJ.db in FTF2.


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Some older gameplay videos here:



 
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I just saw it few hours ago while i googled with keyword "translation", it redirected me here. Thanks a lot.
I discover it, before i through it was a traditional Fifa a bit laggy and unresponsive but that one, like Football Kingdom can be mentionned as an "action-football" reactive game.

I did pretty good old-school discovery that month including Fifa 10 PSP with 360 degree movement, PES 11 to WE 14 Aoki on 3DS (also with 360° movement) and that Fifa / without Fifa gameplay and mechanics.

Already played a lot Pes 2008 to 2010 on Wii but i didn't owned a classic controller, i will try it this week too. That's Retro-football winter gamefest for me haha.
 
If i remember well, i got that problem once and changed some stuffs on Retroarch, i think it was Vulkan doing this, try to restore to Open GL.
Now, i did one thing : the game was very slow, i restored all modifications by default and relaunched with another Iso too. Now it runs smoothly, no more problem on NetherSX2, and if it's PCSX2 try to use another core than Vulkan.
 
Thanks for sharing!
Japan really seems like the "holy land" for gaming! Even in the 8-bit/16-bit era, Japan had so many games that we didn't even know about
:LOL:

Big respect to you & the 'romhack'/translation community! Your time & dedication is very appreciated.
 
One fact i found interesting: The ocidental versions of FIFA 2005 have the songs "cut" in half, whereas in FIFA Total Football 2, it has the full song! I only discovered this today as i heard some part of a song that i never heard before.

edition: For some reason you pay the salary in full whenever you renew any player's contract
 
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How did you edit them? Are you sure if you go to the main menu, the formation edit is not hanging? not in match.
 
How did you edit them? Are you sure if you go to the main menu, the formation edit is not hanging? not in match.
right
it is ok in team manage and formation screen both match and main menu.

copy the name from FIFA.DB to FIFAJ.DB with hex edit. when copy name text, make sure copy the length hex too

just like this:

Owen
04 00 00 00 4F 77 65 6E

04 stand for the char length of "Owen"
4F 77 65 6E stand for "Owen"
 
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If you go here, it works and does not show empty players and hang?

Screenshot 2026-02-18 212426.pngScreenshot 2026-02-18 212434.pngScreenshot 2026-02-18 212458.pngScreenshot 2026-02-18 212504.png

If yes, and you did the whole file you can upload it :)

edit: I realized you edited FTF1 but the menu is the same
 
now i finished the english names for FTF1.

for the FIFA.db and FIFAj.db database not match well.
i translate all japanese katakana names to english names.

so there must be translation mistakes in this version. and some names no need full name, because full name is too long .

now i sharing it as attach files.
and let's make it better together.

bandicam 2026-02-22 16-51-36-407.jpgbandicam 2026-02-22 23-01-53-946.jpgbandicam 2026-02-22 23-14-55-966.jpg
bandicam 2026-02-22 23-16-40-493.jpgbandicam 2026-02-22 23-18-05-663.jpg
 

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