I am glad you're enjoying the game, truly - but, objectively, this is not the "only big issue" and it's dangerous to suggest so.
The lack of ball physics and momentum, the "snap to player" passes (even on FUMA), silly high pass accuracy, headers (there are no authentic / organic headers), the AI obviously holding onto the ball to stop itself thrashing you (because of how easy it is to progress up the pitch with how incredibly accurate and non-physics-based all actions are)...
Pass error/speed sliders don't change the game. No "error" sliders free up the ball from the rails it is on, and no "speed" slider introduces acceleration/deceleration of the ball (which still moves point-to-point like a mouse cursor in an instant).
The game is, at a fundamental level, not football and not close to football. It has the veneer of football but no depth. You can make it harder by playing on FUMA but 1) handicapping yourself doesn't magically add depth and fix all the above issues, 2) it is nowhere near as input-based as FUMA was before the game became "FC" (it barely makes a difference in comparison to the older titles), and 3) you shouldn't have to, and nor did you have to on titles like FIFA 16 in order to get a realistic, challenging, fun game.
...and after all that, yes, the lack of fouls.
I don't see how it ever becomes a game when you have to really engage your brain and pick the right pass moment-to-moment (and execute it properly) without the game being split in two beyond the current "mode switch", and/or the game being rebuilt from the ground up. What are the odds of that happening in a yearly sports title? Slim to nil I would suggest.
Ok, the game has many issues but the lack of fault is the biggest for me.
FUMA helps like you said to have less issues, more freedom and less script.
When i'm playing, I didn't feel than header are not great.
Pass error/speed helps to have a better game speed, more real.
But yes, on FUTO, this game is unplayable, too more rail directions for passes and shots.
Without sliders or mods, Authentic gameplay is not good enought. It was better at the beginning on vanilla.
FIFA / FC has always been fundamentally flawed at giving a true football experience but it does piss me off when all the PES or old FIFA lot come across just to say its better.
Ive played a lot of different football games over the years. FIFA is FIFA, PES is PES, Actua Soccer is... you get my point.
FIFA/FC is designed from the ground up to be an easier imitation of a football game. It always has been. I hated FIFA back when I was a teen. Honestly looking at the game now, it isnt much different from then. Yes we have better demonstration of physics and on the ball movement but its the same ping pong game. It just makes me laugh that people keep buying it expecting something else. Nobody is going to change this game and all these flashy stuff they put around it wont change it either. You are just falling into the marketing trap. You could play FC24 or FIFA21 and get pretty much the same game.
Like I always said. I couldnt play this game without gameplay mods. I know im blowing my own trumpet, but my mods from 20 until now make this game much more bareable for me. Its much closer to what I want from a football game than any slider set can give me.
For me there are three very clear issues that I dont think will ever be fixed:
1. Fouling/Rough play. The game just cant do the collisions between players correctly. This is something that PES does better but hardly the best it could be. Players dont want this because it breaks the desired ping pong gameplay in UT. Imagine being able to play a tactic where you could rough up the game rather than play "with skill", they would hate it.
2. AI. The AI is terrible and they cant play tactically. Almost every game is the same and the AI always look for the perfect pass and goal. So they avoid low crosses and long passes. No game is better here.
3. Passing/Physics. The game is designed for players to press the pass button over and over and for the ball to always make its destination. So when the player kicks the ball. It lasers to the receiver. Its very basic gameplay mechanics to ensure the player doesnt get pissed off. Just read any of my gameplay mod threads. As soon as players dont have perfection, people get pissed off. But yet they THINK they want something different.
This is the mentality to have. Nothing will make people happy. The design of FIFA/FC is for "skill based gameplay" and all the rest is just smoke and mirrors. If you are not willing to mod it yourself to suit you then you aren't going to get what you want. Sliders are just bullshit IMO. They dont do anything. And this "authentic" stuff is just not good enough.
I was going to create a very long video for YouTube comparing FIFAs to really emphasize the points above but honestly i cant be arsed lol
Even sliders are working. Not all but there is a big difference between vanilla gameplay and gameplay with sliders.
Ok we can't touch the engine with sliders, but we can changed many behaviour from the CPU.
I have many comments from the community to work hard to change the game.
My focus is to bring a fun game to people who haven't the time to test sliders update after update.
Like you, like Anth , like Matt, we are doing this for years because we love footy games.
I accept all the goods or bad feelings about my sliders, that the game, I exposed my gameplay, try to explain what I want to do.
I can't pleased everybody but I will always doing this, because I love that.
I'm on evoweb since 20 years now, and after reading so many topics about sliders, I try since FIFA 20 to help the community.
EA didn't hear us enough, so that's my contribution to help people to appreciate the game.
I can't do a good meal without good ingredients
My last game on FC 26 without speed bug
The same game with a little speed bug